Customer obsession
Start with the human on the other side of the screen — then reverse-engineer the system.
A home for things worth building
Engineer. Maker. Builder.
Customer-obsessed, data-oriented, and happiest when an idea becomes something you can ship — or hold.
How I work
Customer obsession, data over vibes, and the rest of the toolkit — without the poster-board energy.
Start with the human on the other side of the screen — then reverse-engineer the system.
Opinions are cheap. Metrics, traces, and a nasty reproduction are how truth shows up.
If it shipped with my name on it, I stay curious when it breaks at 2am.
A small, working thing beats a perfect slide deck. Prototype, measure, iterate.
Complexity is a tax. Pay it only when the customer actually needs the feature.
Whether it is a console launch or a filament profile — tune until the result is boringly reliable.
Practice
Different surfaces. One standard: make something that holds up.
Product UIs, AWS networking consoles, and systems that have to work under real load — measured, observed, and built for the people who depend on them.
Filament profiles, print tuning, and designs that leave the slicer and hit the build plate. Published as GhostOfRazgriz on MakerWorld.
Side projects, personal git, and tools I actually use. If it is worth making, it is worth finishing — and worth learning from.
Out in the world
Prints, repos, and a personal forge — open a preview and go.